Pathfind::getNthClosestVehicleNodeId
Returns the id.
Syntax
```js mp.game.pathfind.getNthClosestVehicleNodeId(x, y, z, nth, nodetype, p5, p6); ```
Required Arguments
- x: float
- y: float
- z: float
- nth: int
- nodetype: int
- p5: float
- p6: float
Return value
Example
```js // todo ```
See also