OnVehicleDeath
This event is triggered when a vehicle has been destroyed.
- vehicle: parameter input should be in Vehicle type
{{#tag:syntaxhighlight| [ServerEvent(Event.VehicleDeath)] public void OnVehicleDeath(Vehicle vehicle) {
NAPI.Util.ConsoleOutput($"\{vehicle.DisplayName\} (\{vehicle.Handle\}) was destroyed.");
} |lang=csharp}} }}