OnPlayerWeaponSwitch
This event is triggered when a player changes weapon.
- player: parameter input should be in Player type
- oldWeapon: parameter input should be in WeaponHash type
- newWeapon: parameter input should be in WeaponHash type
{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerWeaponSwitch)] public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon) {
player.SendChatMessage($"You have swapped from \{oldWeapon\} to \{newWeapon\}.");
} |lang=csharp}} }}