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OnPlayerWeaponSwitch

This event is triggered when a player changes weapon.

  • player: parameter input should be in Player type
  • oldWeapon: parameter input should be in WeaponHash type
  • newWeapon: parameter input should be in WeaponHash type

{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerWeaponSwitch)] public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon) {

   player.SendChatMessage($"You have swapped from \{oldWeapon\} to \{newWeapon\}.");

} |lang=csharp}} }}