OnPlayerPickup
This event is triggered when a player enters a pickup.
- player: parameter input should be in Player type
- pickup: parameter input should be in Pickup type
{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerPickup)] public void OnPlayerPickup(Player player, Pickup pickup) {
player.SendChatMessage($"You have entered \{pickup.Id\}.");
} |lang=csharp}} }}