OnPlayerExitVehicle
This event is triggered when a player exits a vehicle.
- player: parameter input should be in Player type
- vehicle: parameter input should be in Vehicle type
{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerExitVehicle)] public void OnPlayerExitVehicle(Player player, Vehicle vehicle) {
player.SendChatMessage($"You have exited your \{vehicle.DisplayName\}.");
} |lang=csharp}} }}