OnEntityModelChange
This event is triggered when a entity has changed model.
- handle: parameter input should be in NetHandle type
- oldModel: parameter input should be in uint type
{{#tag:syntaxhighlight| [ServerEvent(Event.EntityModelChange)] public void OnEntityModelChange(NetHandle handle, uint oldModel) {
switch (handle.Type)
\{
case EntityType.Player:
\{
var player = handle.Entity<Client>();
player.SendChatMessage($"Your model has changed from \{oldModel\} to \{player.Model\}!");
break;
\}
\}
} |lang=csharp}} }}