Object::hasClosestObjectOfTypeBeenBroken
Syntax
```js mp.game.object.hasClosestObjectOfTypeBeenBroken(p0, p1, p2, p3, modelHash, p5); ```
Required Arguments
- p0: float
- p1: float
- p2: float
- p3: float
- modelHash: Model hash or name
- p5: unknown boolean
Return value
- Boolean
Example
```js // todo ```