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Object::hasClosestObjectOfTypeBeenBroken

Syntax​

```js mp.game.object.hasClosestObjectOfTypeBeenBroken(p0, p1, p2, p3, modelHash, p5); ```

Required Arguments​

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • modelHash: Model hash or name
  • p5: unknown boolean

Return value​

  • Boolean

Example​

```js // todo ```

See also​