Object::doesDoorExist
Always used prior a door functions Example
if (OBJECT::_DOES_DOOR_EXIST(doorHash)) {
OBJECT::REMOVE_DOOR_FROM_SYSTEM(doorHash);
}
Syntax
```js mp.game.object.doesDoorExist(doorHash); ```
Required Arguments
- doorHash: Model hash or name
Return value
- Boolean
Example
```js // todo ```