Object::createPickup
Syntax
```js mp.game.object.createPickup(pickupHash, posX, posY, posZ, p4, value, p6, modelHash); ```
Required Arguments
- pickupHash: Model hash or name
- posX: float
- posY: float
- posZ: float
- p4: int
- value: int
- p6: Boolean
- modelHash: Model hash or name
Return value
- Pickup
Example
```js /*create a health pickup 1 time mp.game.object.createPickup(pickupHash, posX, posY, posZ, p4(rotation), value(ammo, money depends on pickup), p6(bool), modelHash);
P6 = didn't see a difference between true/false
- /
mp.events.add("pickup", () => { mp.game.object.createPickup(2406513688, -605.2752, -1631.4392, 33.325176, 250, 1, true, 2406513688); }); ```