Networkcash::networkBuyBounty
p1 is just an assumption. p2 was false and p3 was true.
Syntax
```js mp.game.networkcash.networkBuyBounty(amount, victim, p2, p3); ```
Required Arguments
- amount: int
- victim: Player
- p2: Boolean
- p3: Boolean
Return value
Example
```js // todo ```
See also