Mobile::setMobilePhoneScale
The minimum/default is 500.0f. If you plan to make it bigger set it's position as well. Also this seems to need to be called in a loop as when you close the phone the scale is reset. If not in a loop you'd need to call it everytime before you re-open the phone.
Syntax
```js mp.game.mobile.setMobilePhoneScale(scale); ```
Required Arguments
- scale: float
Return value
- Undefined
Example
```js // todo ```