IsCefEnabled
Returns if CEF is enabled on the client.
- player: Parameter input should be in Player type.
<!-- -->
- bool: true if CEF is enabled for the client, false otherwise.
{{#tag:syntaxhighlight| if (!Player.IsCefEnabled(player)) {
``Player.KickPlayer(player, "Please enable CEF first for our beast server!");
} |lang=csharp}} }}