Interior::unpinInterior
Does something similar to INTERIOR::DISABLE_INTERIOR.
You don't fall through the floor but everything is invisible inside and looks the same as when INTERIOR::DISABLE_INTERIOR is used. Peds behaves normally inside.
Syntax
```js mp.game.interior.unpinInterior(interiorID); ```
Required Arguments
- interiorID: int
Return value
- Undefined
Example
```js // todo ```