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Interior::unpinInterior

Does something similar to INTERIOR::DISABLE_INTERIOR.

You don't fall through the floor but everything is invisible inside and looks the same as when INTERIOR::DISABLE_INTERIOR is used. Peds behaves normally inside.

Syntax

```js mp.game.interior.unpinInterior(interiorID); ```

Required Arguments

  • interiorID: int

Return value

  • Undefined

Example

```js // todo ```

See also