Graphics::startParticleFxNonLoopedAtCoord2
network fx
Syntax
```js mp.game.graphics.startParticleFxNonLoopedAtCoord2(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis); ```
Required Arguments
- effectName: String
- xPos: float
- yPos: float
- zPos: float
- xRot: float
- yRot: float
- zRot: float
- scale: float
- xAxis: Boolean
- yAxis: Boolean
- zAxis: Boolean
Return value
- Boolean
Example
```js // todo ```