Graphics::startParticleFxLoopedAtCoord
GRAPHICS::START_PARTICLE_FX_LOOPED_AT_COORD('scr_fbi_falling_debris', 93.7743f, -749.4572f, 70.86904f, 0f, 0f, 0f, 0x3F800000, 0, 0, 0, 0)
Syntax
```js mp.game.graphics.startParticleFxLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, p11); ```
Required Arguments
- effectName: String
- x: float
- y: float
- z: float
- xRot: float
- yRot: float
- zRot: float
- scale: float
- xAxis: Boolean
- yAxis: Boolean
- zAxis: Boolean
- p11: Boolean
Return value
- int
Example
```js // todo ```