Skip to main content

Graphics::setTimecycleModifier

Loads the specified timecycle modifier. [Modifier list](/timecycle-modifiers)

Parameters: modifierName - The modifier to load (e.g. 'V_FIB_IT3', 'scanline_cam', etc.)

Syntax

``` mp.game.graphics.setTimecycleModifier(modifierName); ```

Required Arguments

  • modifierName: String

Return value

  • Undefined

Example

``` // todo ```

See also