Graphics::setTimecycleModifier
Loads the specified timecycle modifier. [Modifier list](/timecycle-modifiers)
Parameters: modifierName - The modifier to load (e.g. 'V_FIB_IT3', 'scanline_cam', etc.)
Syntax
``` mp.game.graphics.setTimecycleModifier(modifierName); ```
Required Arguments
- modifierName: String
Return value
- Undefined
Example
``` // todo ```