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Graphics::setParticleFxNonLoopedColour

only works on some fx's

Syntax​

```js mp.game.graphics.setParticleFxNonLoopedColour(r, g, b); ```

Required Arguments​

  • r: float
  • g: float
  • b: float

Return value​

  • Undefined

Example​

```js // todo ```

See also​