Graphics::setParticleFxNonLoopedAlpha
Usage example for C#:
Function.Call(Hash.SET_PARTICLE_FX_NON_LOOPED_ALPHA, new InputArgument[] \{ 0.1f \});
Note: the argument alpha ranges from 0.0f-1.0f !
Syntax
```js mp.game.graphics.setParticleFxNonLoopedAlpha(alpha); ```
Required Arguments
- alpha: float
Return value
- Undefined
Example
```js // todo ```