Graphics::setParticleFxLoopedOffsets
Syntax
```js mp.game.graphics.setParticleFxLoopedOffsets(ptfxHandle, x, y, z, rotX, rotY, rotZ); ```
Required Arguments
- ptfxHandle: int
- x: float
- y: float
- z: float
- rotX: float
- rotY: float
- rotZ: float
Return value
Example
```js // todo ```
See also