Skip to main content

Graphics::setParticleFxLoopedColour

only works on some fx's

p4 = 0

Syntax​

```js mp.game.graphics.setParticleFxLoopedColour(ptfxHandle, r, g, b, p4); ```

Required Arguments​

  • ptfxHandle: int
  • r: float
  • g: float
  • b: float
  • p4: Boolean

Return value​

  • Undefined

Example​

```js // todo ```

See also​