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Graphics::setFlash

Purpose of p0 and p1 unknown.

Syntax

```js mp.game.graphics.setFlash(p0, p1, fadeIn, duration, fadeOut); ```

Required Arguments

  • p0: float
  • p1: float
  • fadeIn: float
  • duration: float
  • fadeOut: float

Return value

  • Undefined

Example

```js // todo ```

See also