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Graphics::set2dLayer

Prodcedure

Must be called before drawing a rectangle, text, etc. Lowest number is below everything else. Highest number is above everything else.

Syntax

```js mp.game.graphics.set2dLayer(layer); ```

Required Arguments

  • layer: int

Return value

  • Undefined

Example

```js mp.game.graphics.set2dLayer(1); mp.game.graphics.drawRect(); ```

See also