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Graphics::requestStreamedTextureDict

Requests the specified texture dictionary.

Syntax

```js mp.game.graphics.requestStreamedTextureDict(textureDict, p1); ```

Required Arguments

  • textureDict: String
  • p1: Boolean

Return value

  • Undefined

Example

```js // This function will load the specified texture dictionary. function loadTextureDictionary(textureDict) {

   if (!mp.game.graphics.hasStreamedTextureDictLoaded(textureDict)) \{
       mp.game.graphics.requestStreamedTextureDict(textureDict, true);
       while (!mp.game.graphics.hasStreamedTextureDictLoaded(textureDict)) mp.game.wait(0);
   \}

}

loadTextureDictionary("commonmenu"); // will load commonmenu.ytd ```

See also