Graphics::drawScaleformMovie3dNonAdditive
Originally called '_DRAW_SCALEFORM_MOVIE_3D'. Since the actual 'DRAW_SCALEFORM_MOVIE_3D' native was found, what the heck does this one do differently?
Syntax
```js mp.game.graphics.drawScaleformMovie3dNonAdditive(scaleform, posX, posY, posZ, rotX, rotY, rotZ, p7, p8, p9, scaleX, scaleY, scaleZ, p13); ```
Required Arguments
- scaleform: int
- posX: float
- posY: float
- posZ: float
- rotX: float
- rotY: float
- rotZ: float
- p7: float
- p8: float
- p9: float
- scaleX: float
- scaleY: float
- scaleZ: float
- p13: int
Return value
- Undefined
Example
```js // todo ```