Graphics::drawBox
x,y,z = start pos x2,y2,z2 = end pos
Draw's a 3D Box between the two x,y,z coords. -------------- Keep in mind that the edges of the box do only align to the worlds base-vectors. Therefore something like rotation cannot be applied. That means this function is pretty much useless, unless you want a static unicolor box somewhere. I recommend using a predefined function to call this. [VB.NET] Public Sub DrawBox(a As Vector3, b As Vector3, col As Color)
[Function].Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A)
End Sub
[C#] public void DrawBox(Vector3 a, Vector3 b, Color col) {
Function.Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A);
}
Syntax
```js mp.game.graphics.drawBox(x1, y1, z1, x2, y2, z2, r, g, b, alpha); ```
Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
- r: int
- g: int
- b: int
- alpha: int
Return value
- Undefined
Example
```js // todo ```