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GetPlayerWeapons

Returns an array of weapon hashes that contains all the weapons the player is currently holding.

Syntax

```csharp WeaponHash[] NAPI.Player.GetPlayerWeapons(Player player); ```

Required Arguments

  • player: parameter input should be in Player type.

NOTE: This function returns data in WeaponHash[] type.

Usage example(s)

Example Description

```csharp WeaponHash[] playerWeapons = NAPI.Player.GetPlayerWeapons(player);

foreach(WeaponHash weapon in playerWeapons) {

  // will loop through all player's weapons.

} ```