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Gameplay::isBitSet

Returns bit's boolean state from [offset] of [address].

Example: GAMEPLAY::IS_BIT_SET(bitAddress, 1);

To enable and disable bits, see: GAMEPLAY::SET_BIT(&bitAddress, 1); // enable GAMEPLAY::CLEAR_BIT(&bitAddress, 1); // disable

Syntax​

```js mp.game.gameplay.isBitSet(address, offset); ```

Required Arguments​

  • address: int
  • offset: int

Return value​

  • Boolean

Example​

```js // todo ```

See also​