Gameplay::isBitSet
Returns bit's boolean state from [offset] of [address].
Example: GAMEPLAY::IS_BIT_SET(bitAddress, 1);
To enable and disable bits, see: GAMEPLAY::SET_BIT(&bitAddress, 1); // enable GAMEPLAY::CLEAR_BIT(&bitAddress, 1); // disable
Syntax
```js mp.game.gameplay.isBitSet(address, offset); ```
Required Arguments
- address: int
- offset: int
Return value
- Boolean
Example
```js // todo ```