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Gameplay::clearAreaOfObjects

I looked through the PC scripts that this site provides you with a link to find. It shows the last param mainly uses, (0, 2, 6, 16, and 17) so I am going to assume it is a type of flag.

Syntax

```js mp.game.gameplay.clearAreaOfObjects(x, y, z, radius, flags); ```

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • flags: int

Return value

  • Undefined

Example

```js // todo ```

See also