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Gameplay::clearAreaOfCops

flags appears to always be 0

Syntax​

```js mp.game.gameplay.clearAreaOfCops(x, y, z, radius, flags); ```

Required Arguments​

  • x: float
  • y: float
  • z: float
  • radius: float
  • flags: int

Return value​

  • Undefined

Example​

```js // todo ```

See also​