Entity::setNoCollision
Calling this function, regardless of the 'unknown' value, disabled collision between two entities.
Importance of entity1 and 2 order is unclear.
Syntax
``` entity.setNoCollision(entity2, enableThisFrame); ```
Required Arguments
- entity2: Entity handle
- enableThisFrame: Boolean
- false = disabled forever, true = disabled only this frame
Return value
- Undefined