Entity::playAnim
delta and bitset are guessed fields. They are based on the fact that most of the calls have 0 or nil field types passed in.
The only time bitset has a value is 0x4000 and the only time delta has a value is during stealth with usually <1.0f values.
Syntax
```js entity.playAnim(animName, propName, p3, p4, p5, p6, delta, bitset); ```
Required Arguments
- animName: String
- propName: String
- p3: float
- p4: Boolean
- p5: Boolean
- p6: Boolean
- delta: float
- bitset: unknown (to be checked)
Return value
- Boolean
Example
```js // todo ```