Entity::isPlayingAnim
See also Player::IS_SCRIPTED_SCENARIO_Player_USING_CONDITIONAL_ANIM 0x6EC47A344923E1ED 0x3C30B447
Taken from ENTITY::IS_ENTITY_PLAYING_ANIM(PLAYER::PLAYER_Player_ID(), 'creatures@shark@move', 'attack_player', 3)
p4 is always 3 in the scripts.
Syntax
```js entity.isPlayingAnim(animDict, animName, p4); ```
Required Arguments
- animDict: String
- animName: String
- p4: int
Return value
- Boolean
Example
```js // todo ```