Entity::isAttached
Syntax
```js entity.isAttached(); ```
It appears that, once you are driving a vehicle... you are attached to it.
Required Arguments
Return value
- Boolean
Example
```js mp.keys.bind(0x32, false, () => { // '2'
mp.game.graphics.notify(`~r~$\{player.isAttached()\}.`);
if(player.isAttached()) \{
// player is attached to something
\}
}); ```