Entity::getOffsetFromGivenWorldCoords
Converts world coords (posX - Z) to coords relative to the entity
Example: posX is given as 50 entity's x coord is 40 the returned x coord will then be 10 or -10, not sure haven't used this in a while (think it is 10 though).
Syntax
```js entity.getOffsetFromGivenWorldCoords(posX, posY, posZ); ```
Required Arguments
- posX: float
- posY: float
- posZ: float
Return value
- Vector3
Example
```js // todo ```