Skip to main content

Entity::detach

p1 and p2 have no effect maybe a quick disassembly will tell us what they do

if p2 is set to true, the both entities won't collide with the other until the distance between them is above 4 meters.

p1?

Syntax

```js entity.detach(p1, collision); ```

Required Arguments

  • p1: Boolean
  • collision: Boolean

Return value

  • Undefined

Example

```js // todo ```

See also