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Entity::createForcedObject

Syntax

```js mp.game.entity.createForcedObject(x, y, z, p3, modelHash, p5); ```

Required Arguments

  • x: float
  • y: float
  • z: float
  • p3: unknown (to be checked)
  • modelHash: Model hash or name
  • p5: Boolean

Return value

  • Undefined

Example

```js // todo ```

See also