Dlc2::nullify
Sets the value of the specified variable to 0. Always returns true.
bool _NULLIFY(void* variable, int unused) {
*variable = NULL;
return true;
}
Syntax
```js mp.game.dlc2.nullify(variable, unused); ```
Required Arguments
- variable: unknown (to be checked)
- unused: unknown (to be checked)
Return value
- Boolean
Example
```js // todo ```