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Dlc1::getPropFromOutfit

outfit = a structure passing though it - see GET_SHOP_PED_QUERY_OUTFIT slot - outfit slot item - hold 3 ints in a struct, you can use Vector3 structure

GET_SHOP_PED_???

Syntax

```js mp.game.dlc1.getPropFromOutfit(outfit, slot, item); ```

Required Arguments

  • outfit: unknown (to be checked)
  • slot: int
  • item: unknown (to be checked)

Return value

  • Boolean

Example

```js // todo ```

See also