Skip to main content

Cutscene::setCutsceneOrigin

p3 could be heading. Needs more research.

Syntax

```js mp.game.cutscene.setCutsceneOrigin(p0, p1, p2, p3, p4); ```

Required Arguments

  • p0: unknown (to be checked)
  • p1: unknown (to be checked)
  • p2: unknown (to be checked)
  • p3: unknown (to be checked)
  • p4: unknown (to be checked)

Return value

  • Undefined

Example

```js // todo ```

See also