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CreateVehicle

Creates a vehicle on the given position.

  • model: parameter input should be in VehicleHash type
  • position: parameter input should be in Vector3 type
  • rotation: parameter input should be in float type
  • color1: parameter input should be in int type
  • color2: parameter input should be in int type
  • numberPlate: parameter input should be in string type
  • alpha: parameter input should be in byte type
  • locked: parameter input should be in bool type
  • engineStatus: parameter input should be in bool type
  • dimension: parameter input should be in uint type

{{#tag:syntaxhighlight| [Command("createveh")] public void CreateVehicleCommand(Client player) {

  VehicleHash busModel = NAPI.Util.VehicleNameToModel("bus"); //Gets the hash of bus model
  ``Vehicle.CreateVehicle(busModel, player.Position, 0, 0, 0); //Creates a bus on the player's position

} |lang=csharp}} }}