Controls::isControlPressed
index always is 2 for xbox 360 controller and razerblade
0, 1 and 2 used in the scripts. 0 is by far the most common of them.
Syntax
```js mp.game.controls.isControlPressed(inputGroup, control); ```
Required Arguments
- inputGroup: ([Input Groups](/inputgroup))
- control: ([Controls](/controls))
Return value
- Boolean
Example
```js if(mp.game.controls.isControlPressed(27, 71)) {
// Vehicle Control: Pressed W
} ```