Skip to main content

Controls::getDisabledControlNormal

control - c# works with (int)GTA.Control.CursorY / (int)GTA.Control.CursorX and returns the mouse movement (additive).

0, 1 and 2 used in the scripts. 0 is by far the most common of them.

Syntax

```js mp.game.controls.getDisabledControlNormal(inputGroup, control); ```

Required Arguments

  • inputGroup: ([Input Groups](/inputgroup))
  • control: ([Controls](/controls))

Return value

  • float

Example

```js // todo ```

See also