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Controls::getDisabledControlNormal

control - c# works with (int)GTA.Control.CursorY / (int)GTA.Control.CursorX and returns the mouse movement (additive).

0, 1 and 2 used in the scripts. 0 is by far the most common of them.

Syntax​

```js mp.game.controls.getDisabledControlNormal(inputGroup, control); ```

Required Arguments​

  • inputGroup: ([Input Groups](/inputgroup))
  • control: ([Controls](/controls))

Return value​

  • float

Example​

```js // todo ```

See also​