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Camera::attachToVehicleBone

Attaches a camera to the bone specified.

Syntax​

``` camera.attachToVehicleBone(handle, boneIndex, relativeRotation, rotX, rotY, rotZ, offsetX, offsetY, offsetZ, fixedDirection); ```

Parameters​

  • handle: Vehicle handle or object
  • boneIndex: ([Bone IDs](/bones))
  • relativeRotation:
  • rotX:
  • rotY:
  • rotZ:
  • offsetX:
  • offsetY:
  • fixedDirection:

Example​

See also​