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Camera::attachTo

Attaches your camera to an object.

  • JulioNIB:

Last param determines if its relative to the Entity

Syntax

``` camera.attachTo(entity, xOffset, yOffset, zOffset, isRelative); ```

Required Arguments

  • entity: Entity handle or object
  • xOffset: float
  • yOffset: float
  • zOffset: float
  • isRelative: Boolean

Return value

  • Undefined

Example

Attaches a camera to a vehicle and sets it as your active camera.

See also