Cam::shakeGameplayCam
Possible shake types (updated b617d):
DEATH_FAIL_IN_EFFECT_SHAKE DRUNK_SHAKE FAMILY5_DRUG_TRIP_SHAKE HAND_SHAKE JOLT_SHAKE LARGE_EXPLOSION_SHAKE MEDIUM_EXPLOSION_SHAKE SMALL_EXPLOSION_SHAKE ROAD_VIBRATION_SHAKE SKY_DIVING_SHAKE VIBRATE_SHAKE
Syntax
```js mp.game.cam.shakeGameplayCam(shakeName, intensity); ```
Required Arguments
- shakeName: String
- intensity: float
Return value
- Undefined
Example
```js // todo ```