Cam::setGameplayPedHint
Syntax
```js mp.game.cam.setGameplayPedHint(p0, x1, y1, z1, p4, p5, p6, p7); ```
Required Arguments
- p0: Ped handle or object
- x1: float
- y1: float
- z1: float
- p4: Boolean
- p5: unknown (to be checked)
- p6: unknown (to be checked)
- p7: unknown (to be checked)
Return value
- Undefined
Example
```js // todo ```