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Cam::setGameplayPedHint

Syntax

```js mp.game.cam.setGameplayPedHint(p0, x1, y1, z1, p4, p5, p6, p7); ```

Required Arguments

  • p0: Ped handle or object
  • x1: float
  • y1: float
  • z1: float
  • p4: Boolean
  • p5: unknown (to be checked)
  • p6: unknown (to be checked)
  • p7: unknown (to be checked)

Return value

  • Undefined

Example

```js // todo ```

See also