Cam::setGameplayCamShakeAmplitude
Sets the amplitude for the gameplay (i.e. 3rd or 1st) camera to shake. Used in script 'drunk_controller.ysc.c4' to simulate making the player drunk.
- Shawn
Syntax
```js mp.game.cam.setGameplayCamShakeAmplitude(amplitude); ```
Required Arguments
- amplitude: float
Return value
- Undefined
Example
```js // todo ```