Cam::setGameplayCamRelativePitch
Sets the camera pitch.
Parameters: x = pitches the camera on the x axis. Value2 = always seems to be hex 0x3F800000 (1.000000 float).
Syntax
```js mp.game.cam.setGameplayCamRelativePitch(x, Value2); ```
Required Arguments
- x: float
- Value2: float
Return value
- unknown (to be checked)
Example
```js // todo ```