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Cam::setGameplayCamRelativePitch

Sets the camera pitch.

Parameters: x = pitches the camera on the x axis. Value2 = always seems to be hex 0x3F800000 (1.000000 float).

Syntax

```js mp.game.cam.setGameplayCamRelativePitch(x, Value2); ```

Required Arguments

  • x: float
  • Value2: float

Return value

  • unknown (to be checked)

Example

```js // todo ```

See also