Cam::renderScriptCams
ease - smooth transition between the camera's positions easeTime - Time in milliseconds for the transition to happen
If you have created a script (rendering) camera, and want to go back to the character (gameplay) camera, call this native with render set to false. Setting ease to true will smooth the transition.
p3 freezes the previous/gameplay camera when easing is turned on.
Syntax
```js mp.game.cam.renderScriptCams(render, ease, easeTime, p3, p4); ```
Required Arguments
- render: Boolean
- ease: Boolean
- easeTime: int
- p3: Boolean
- p4: Boolean
Return value
- Undefined
Example
```js // todo ```