Blip::setCategory
int index:
1 = No Text on blip or Distance 2 = Text on blip 3 = No text, just distance 7 = Other players %name% (%distance%) 10 = Property 11 = Occupied property 12+ No Text on blip or distance
Syntax
```js blip.setCategory(index); ```
Required Arguments
- index: int
Return value
- Undefined
Example
```js // todo ```