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Blip::setCategory

int index:

1 = No Text on blip or Distance 2 = Text on blip 3 = No text, just distance 7 = Other players %name% (%distance%) 10 = Property 11 = Occupied property 12+ No Text on blip or distance

Syntax​

```js blip.setCategory(index); ```

Required Arguments​

  • index: int

Return value​

  • Undefined

Example​

```js // todo ```

See also​